Treasure Train
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by G. S. RipleyThis game, as developed by Scoutmaster E. C. Cole, was a favorite at a boys' camp in Connecticut. The boys are divided into two parties, Cowboys and Bandits, there being a sheriff and a bandit chief in charge of each, respectively. The cowboys receive fairly definite sealed directions as to the location of the treasure, and have ten minutes start. They find the treasure and try to bring it back to headquarters, which is now picketed by Bandits at least 100 yards away. Some of the Bandits also advance toward the treasure train to attack. The treasure is some object previously known which is too large to conceal. Both Bandits and Cowboys wear colored yarn on their left arms, each party having a distinguishing color. A battle may ensue, each trying to pull off the enemy's yarn. If a man loses his yarn he is out of the game. The Bandits win if they intercept the treasure. The cowboys win if they get through. If the treasure is not brought in within a reasonable time, the Director may give the cowboys ten minutes to get it in or lose the game. After the treasure is sighted it is permissible for the Bandits to close up to within 50 paces of the headquarters. |
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Last modified: October 15, 2016.