Cops and Robbers
|
|
by G. S. RipleyA jail is established and one-fourth of the players are selected to be the robbers. The robbers hide within certain well agreed boundaries and the cops go out after them, trying to bring them in bodily, regardless of more or less vigorous resistance. A recalcitrant robber may be tied up in order to get him to the jail, but rope should not be left on him, as this may stop circulation. Robbers must stay in the jail unless an exchange of prisoners is arranged. Cops may be captured and must stay in the robbers' den if tagged by any three robbers at once. Game ends when all the robbers are jailed. |
|
When you place an order with Amazon.Com using the search box below, a small referral fee is returned to The Inquiry Net to help defer the expense of keeping us online. Thank you for your consideration! |
|
|
|
|
Scout Books Trading Post |
To Email me, replace "(at)" below with
"@"
Rick(at)Kudu.Net
If you have questions about one of my 2,000 pages here, you must send me the
"URL" of the page!
This "URL" is sometimes called the
"Address" and it is usually found in a little box near the top of your
screen. Most
URLs start with the letters "http://"
The Kudu Net is a backup "mirror" of The Inquiry
Net.
Last modified: October 15, 2016.