Scout Meets Scout
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by G. S. RipleyThe players divide into two equal parties and set out by different routes to the same destinations generally by road. The game may be played around a small lake, around which the players make a circuit. The object of the game is to see the other group at the point of meeting before they see you. When the probable point, of meeting is nearly reached, each party sends out scouts and generally hides along the road until they report. The game is made more interesting by having each party send a spy to follow the other party. This spy keeps out of sight, and by a previously arranged call he warns his friends when the other party approaches. He follows close by the enemy, and may be captured by being overpowered, and if necessary, gagged. In one game the spy found out where the enemy were lying in ambush and coolly floated by them in a rowboat. By means of the bob-white call he warned his friends, who were able to see the enemy by climbing a tall tree. |
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Last modified: October 15, 2016.