Each Patrol sits in a circle with about two yards between
each chair.
The leader has a piece of rope, and at the
whistle he throws it to the next Scout, who catches it and
throws it to the next, and so on round the Patrol.
The
rope should be kept well rolled up or it cannot be thrown
properly.
The Scoutmaster blows his whistle and calls a knot, and
whoever has the rope at the time must tie that knot.
The,
first Scout to hold up the correctly tied knot wins for his
Patrol.
This game is nicer if played to music.
Whenever the
music stops a knot is called, and tied--something like
musical chairs.