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Celebrities

Cut out from newspapers and magazines photographs and caricatures of well-known people.

Paste each of these on a plain postcard and number them consecutively.

Hand the bundle of postcards to each Patrol in turn, for say three minutes, during which time they write down on paper whom they imagine each picture represents, giving the appropriate number before each. The Patrol with the most correct list wins.

 

Advertisements

As for "Celebrities," but substitute popular advertisements (with the name of the firm cut out in each case), for pictures of well-known people.

This game can also be played with pictures of flowers, trees, famous buildings, color shades, etc., etc.

 

Spelling Bee

Players sit round in a circle. In this game each player in turn adds a letter towards the spelling of a word, the object being not to be the one to finish a word but to force a following player to do so.

Thus the first player may say "W" and the next, thinking of "who," may add "h." The next, running his mind quickly over possible words beginning "wh" may think of "what" and make it "wha." The next player must not add "t," so, recollecting "whale" will make it "whal." The next player, of course must not add "e" so, remembering that there is a word "whalish" makes it "whali." The next player adds "s" and the next is bound to be the loser.

Each player drops out as he fails and the game is continued until only the winner is left. If a player, when his turn comes round, fails to add a letter in a minute he is out.

If he suspects that the last letter added does not go to the formation of a word he may challenge the last player for his word within the minute. If there is a word the challenger drops out: if there is not the player who added the last letter drops out.

Proper names are not allowed.

 

I've been to Paris

The players sit round in a circle. The leader says to his neighbor on the right: - "I've been to Paris." "What did you buy there?" his neighbor enquires with interest. "A mangle" is the unexpected response accompanied by the appropriate circular action of the right hand.

This statement, question and answer go from player to player, right round the circle.

Next the leader remarks: - "I've been to Paris." "What did you buy there?" his right-hand neighbor enquires. "A pair of shears," he answers, suiting the actions to the word by opening and shutting the thumb and first finger of the left hand while continuing to mangle with the right.

This statement, question and answer (and actions) go from player to player right round the circle.

Next time the leader adds a treadle sewing machine, followed by a Chinese figure which nods its head, a gun and then a cuckoo clock which says "Cuckoo! Cuckoo!" The final purchase is Wrigley's Chewing Gum.

Each player will therefore, at his final purchase, when his turn comes round, be mangling, shearing, treading a sewing machine, nodding his head, closing one eye and alternately saying "Cuckoo! Cuckoo!" and rotating his jaws in a circular motion.

 

Caught Napping

The players sit round in a circle, the Umpire included. The Umpire says "(something) flies," and at the same time beats three or four times on his thighs.

If that something can fly the other players must also immediately beat their thighs three or four times, but, if the something is not capable of flight, they must do nothing. Thus "Fish flies," "Ptarmigan flies," "Hen flies," should bring an immediate response, while "Butter flies," "Horse flies," "Ostrich flies," should be received in stony silence.

Each Scout beating his thighs when he shouldn't, or not doing so when he should, is out of the game which is continued until only the winner is left.

 

What Is It?

Patrols are in their own corners, each seated in a circle. One player from each Patrol goes out and these players decide on some exceedingly out-of-the-way thing which Patrols have to discover. For instance, the players who go out may decide on "The tip of the tail of the whale that swallowed Jonah."

The players then return to the room and each takes his place in the midst of any Patrol except his own.

Questions are then put by the Patrols with a view to finding out what the sentence is. The questions may only be answered by "Yes" or "No."

The Patrol which correctly discovers the sentence first is the winner.

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Last modified: October 15, 2016.