Cordon-Breaking Type

 

 

 

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Conquest Type
Cordon-Breaking Type
Man-Hunt Type
Raid Type
Seizure Type
Treasure-Hunt Type
Treasure Type (UK)
Introduction
Training
Care of Countryside
Playing the Game
Preparations
Cloak of Romance
Night, Winter, Water
Descriptions

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The basic idea of this type of game is that one Scout, or a party of Scouts, has to get through a stretch of country which is guarded by other Scouts. The simplest form is the Dispatch Run. This can be played by two Patrols or more according to the area chosen ; the governing factor is that the occupied country should be narrow enough to prevent the occupiers being so scattered that the dispatch runners can get through easily. The area might be described as a strip of country. Unless the numbers are very, small there should be several dispatch runners, and the opponents should not know which one actually carries the message, so that the additional fun is given of searching a prisoner, and of concealing the dispatch as cunningly as possible. In its simplest form this game is apt to be dull for some of the players; no dispatch runners may come their way at all. 

The choice of a narrow area through which the runners pass helps to prevent this monotony, but every opportunity should be taken of throwing the game into a romantic form and of introducing other Scout activities such as ambulance work, signaling, and observation. 

Cordon-Breaking Wide Games: 

bullet A Polar Dash  (Cordon-Breaking).
bulletBandits and Police  (Cordon-Breaking).
bulletOccupying the Thicket  (Cordon-Breaking).
bulletBorder Raiders  (Cordon-Breaking).
bulletNed Kelly  (Raid and Cordon-Breaking).
bulletThe Gold Standard  (Raid and Cordon-Breaking).
bulletRum and Tea  (Raid and Cordon-Breaking).

From Scouting Games (Baden-Powell): 

bullet Dispatch Runners, p. 10; 
bullet Telegraph Cutting, p. 16;  
bullet Joining Forces, p. 19; 
bullet Ambushing, p. 31; 
bullet The Pathfinder, p. 84; 
bullet Smugglers over the Border, p. 91. 

From Games for Scouts (1929, Mackenzie): 

bullet Dispatch Bearer, p. 49; 
bullet Rival Dispatch Bearers, p. 50. 
bullet Joining Camps, p. 58; 
bullet Cargo Boats and Cruisers, p. 59.

Saturday Afternoon Scouting (Stocks): 

bullet Race to Klondike, p. 58; 
bullet Dash for the Pole, p. 59. 

Wide Games

 

 

   

 

 


Additional Information:

Peer- Level Topic Links:
!Quick Guide! ] Conquest Type ] [ Cordon-Breaking Type ] Man-Hunt Type ] Raid Type ] Seizure Type ] Treasure-Hunt Type ] Treasure Type (UK) ] Introduction ] Training ] Care of Countryside ] Playing the Game ] Preparations ] Cloak of Romance ] Night, Winter, Water ] Descriptions ]

Parent- Level Topic Links:
Baden-Powell's  Games ] B-P's Adult Military Games ] Dan Beard's Games ] A. Mackenzie's Games ] G. S. Ripley's Games ] Ernest Seton's Games ] J. Thurman's Games ] Smith's Advancement Games ] Wide Games ] Relay Games ] Special Needs Boys' Games ] Politically Incorrect Scout Games ] Game Leadership ] Compass Training Games ] Highland Games ]

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Last modified: October 15, 2016.