Signal Touch
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Explain the game to the entire Troop.One leader can handle this game, but if one Sender is available for each team, conduct it on a team basis in Patrol corners. Provide each Sender with a list of the objects in the room to be touched, which were developed in the word forming contest at the preceding Troop Meeting. The GamePair off buddies and have them alternate as receivers and writers. The Sender sends the name of an object in the room. The writer and receiver of each pair then get together when they think they have received the signal. Then the Sender calls, "Touch"! and the race is on to see which pair can touch the object and be back on the starting line first. Notes for SendersGive Scouts all the practice you can in using procedure signals in Group I such as: end sentence; cannot receive you; error; use them as often as possible. Make a few errors in order to use the error signal. If only one pair receives a word, it must be repeated until at least two pairs have received it; otherwise there will be no race. Actually a writer's only duty is to write what the receiver tells him, but since this is a contest, let both Scouts do their best to receive. |
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Last modified: October 15, 2016.