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By Dan Beard

See Also: Simon Girty

Choose up and divide into two sides Indians and whites.  Have a camp for each where all are safe and a field between where captures can be made.  Each hat counts a scalp and a boy without a hat is out of the game.

Before the game begins put a number of pebbles in a hat and one piece of coal or black stone.  Let each white man draw a stone, look at it privately, and put it in his pocket.  The one drawing the black one is Simon Girty, but he must keep it secret and at first play on the side of the whites, but as soon as a good opportunity comes he can grab the caps of some whites and desert to the Indian camp.  The side capturing the greatest number of scalps is the winner.

The Boy Pioneers

 

 

   

 

 


Additional Information:

Peer- Level Topic Links:
Costume Race ] Duck on a Rock ] Hopscotch ] Hunkety ] I Spy ] Jack Candles ] Jack Stones ] Jack's Alive! ] Kick the Wicket ] Leap-Frog Race ] Mumbly Peg ] [ Renegade ] Simon Kenton ] Skittles ] Spirit Tortoise ] Tip-Cat ] The Wheelbarrow Race ] Woodsmen's Tests ]

Parent- Level Topic Links:
Baden-Powell's  Games ] B-P's Adult Military Games ] Dan Beard's Games ] A. Mackenzie's Games ] G. S. Ripley's Games ] Ernest Seton's Games ] J. Thurman's Games ] Smith's Advancement Games ] Wide Games ] Relay Games ] Special Needs Boys' Games ] Politically Incorrect Scout Games ] Game Leadership ] Compass Training Games ] Highland Games ]

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Last modified: October 15, 2016.