Council Fire Period
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The council fire provides inspiration and fellowship. Even the artificial fire of the meeting room serves the purpose. After the physical activities of games and projects, the Troop settles down for the council fire period. A few Troops are able to squat down in front of a real log fire in the fireplace of their meeting room, others form a circle around an artificial camp fire built of logs illuminated by a red electric bulb. Still others are fortunate enough to have a council fire outdoors. Now starts a period of fun, fellowship and inspiration as song follows song, interspersed with yells, stories and stunts. Possibly the council fire period is the most important part of the Troop meeting for bringing in the more serious side of Scouting. Be sure, therefore, that the program of this period is as good as possible. SingingBoys like to sing. The council fire-even an artificial fire-provides a good chance. So get them singing! In any Troop there is apt to be at least one natural song leader. Find him and let him lead. Encourage the Patrols to build a selection of their own favorite songs and to develop their own song leaders. Have the Troop song leader work them into the program. Start the council fire with peppy solo-and-chorus songs such as "Old MacDonald Had a Farm," "Three Wood Pigeons," "Australia," "Climbing up the Ladder." Shift into lively hiking songs, such as "We're Happy While We're Hiking," "As We Swing Down the Trail," "Trail the Eagle," and proceed from those to the old, soft, familiar songs like "Old Black Joe," "Home on the Range," "By the Blazing Council Fire's Light." You will find songs and hints on song leading in the Scout book, Songs Scouts Sing, [and Philmont Songbook]. YellsYells by Patrols or by the whole Troop-belong in the early part of the period. They are good as applause for stunts. SeeYells. StuntsStunts by Patrols or by individuals should form a part of every council fire period. These stunts may be short skits, improvised dramatics rehearsed during Patrol Corners, Scoutcraft demonstrations, Indian ceremonies, and camp fire challenge games. Keep them short, wholesome, and lively. See Stunts. Story TellingStories, by all means! - told, not read, by the Scoutmaster, a member of the Troop or an outsider. These, too, should be short and to the point, preferably focusing upon one "hero," one idea. Toward the end of the council fire the boys will be receptive to the suggestion of a hero tale, simply, briefly told. Only, be careful to select "live" subjects that appeal to boys. Don't make it "goody-goody" and naturally DON'T POINT OUT THE MORAL. Further story telling suggestions. The Scoutmaster's Three MinutesClosing the council fire period, the Scoutmaster should leave with the Scouts a "thought for the week," so to speak-impressing upon them the fact that they are Scouts and therefore are expected to act like Scouts. This may be done in story form - which can take the place of any other story telling in the council fire period - or it may be in the form of a short talk based upon some point of the Scout Law or Oath. Make it brief, stop short when the idea has been expressed (remember the rule of a good speaker: "Stand up, speak up, shut up!"), and proceed quickly to the closing of the meeting.
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Last modified: October 15, 2016.