Home ] Books ] Search Inquiry ] Contents ]
Searching for Fugitives

Home ] Up ]

 

 

Home
Up
Ammunition Dump
Ankle Toss
Backwards Team Race
Blindfold Distance Judging
Blindfold Tent Pegging
Bobby
Bucket Cricket
Cargo Boats and Cruisers
Catch the Train Race
Chariot Race
Chinese Tennis
Crab Race
Dispatch Bearer
Escaped Convict
Flag Football
Flower Code Game
Four-Legged Race
Fugitive
Glory of Africa
Hat Ball
Holy Trees of Incas
Hostile Raiders
Indians and Settlers
Joining Camps
Jump Staff Relay Race
Leap Frog Relay Race
Location by Sound
Observation Race
Obstacle Staff Relay Race
Opposite Numbers
Over the Hill
Passball Match
Potato Pairs
Puddock
Rodeo
Rival Dispatch Bearers
Search for Prince Charlie
Searching for Fugitives
Ships in a Fog
Sleeping Pirate
Spot the Colors
Spy Hunt
Staff Relay Race
Stagger Relay Race
Stalking and Reporting
Stalking Contest
Stoolball
Treasure Hunts
What Have You Seen?
Which Whistle?
Whistling Relay Race

By A. W. N. Mackenzie

Two or more Patrols take part. 

The game should be played over ground which provides good cover.

Definite boundary lines should be indicated and known by all players. One Scout is chosen from each Patrol, and they are given five minutes in which each conceals himself anywhere within the boundaries.  Once hidden they may not move out of their places of concealment. 

The Patrol Leaders are then called, and each is told that he and his Patrol should capture any one of the fugitives (excepting the one from his own Patrol), whom they must bring back to the place indicated by the Umpire, escorted by the whole Patrol (except their own Patrol fugitive). 

This means that each Patrol must make an organized search and must be in touch all the time, so that as soon as a Scout spots a fugitive he can summon the rest bf his Patrol and march the fugitive back to the Umpire.  A Scout spotting a fugitive may not shout to the remainder of his Patrol, nor blow a whistle, but must use some other method of attracting their attention. If a Patrol comes across its own fugitive it should pay no attention, as otherwise they might attract a member of some other Patrol to the spot. 

The winning Patrol is the one to arrive first at the Umpire with its captured fugitive. 

Outdoor Camp Games

Wide Games

Search  Inquiry Net

Back ] Home ] Up ] Next ]

Additional Books

Site Contents
[Warning: Large File]

 

 

 


Additional Information:

Peer- Level Topic Links:
Ammunition Dump ] Ankle Toss ] Backwards Team Race ] Blindfold Distance Judging ] Blindfold Tent Pegging ] Bobby ] Bucket Cricket ] Cargo Boats and Cruisers ] Catch the Train Race ] Chariot Race ] Chinese Tennis ] Crab Race ] Dispatch Bearer ] Escaped Convict ] Flag Football ] Flower Code Game ] Four-Legged Race ] Fugitive ] Glory of Africa ] Hat Ball ] Holy Trees of Incas ] Hostile Raiders ] Indians and Settlers ] Joining Camps ] Jump Staff Relay Race ] Leap Frog Relay Race ] Location by Sound ] Observation Race ] Obstacle Staff Relay Race ] Opposite Numbers ] Over the Hill ] Passball Match ] Potato Pairs ] Puddock ] Rodeo ] Rival Dispatch Bearers ] Search for Prince Charlie ] [ Searching for Fugitives ] Ships in a Fog ] Sleeping Pirate ] Spot the Colors ] Spy Hunt ] Staff Relay Race ] Stagger Relay Race ] Stalking and Reporting ] Stalking Contest ] Stoolball ] Treasure Hunts ] What Have You Seen? ] Which Whistle? ] Whistling Relay Race ]

Parent- Level Topic Links:
Outdoor Skills Games ] Outdoor Camp Games ] Indoor & Campfire Games ]

The Inquiry Net Main Topic Links:
Traditional Scouting ] Adult Association ] Advancement ] Ideals ] Leadership ] Outdoors ] Patrol Method ] Personal Growth ] Uniforms ]

External Sponsor Links:

 

 

 

Search Amazon.Com:

When you place an order with Amazon.Com using the search box below, a small referral fee is returned to The Inquiry Net to help defer the expense of keeping us online.  Thank you for your consideration!

Search:
Keywords:
Amazon Logo
 

 

 

DVDs for Junior Leader Training Weekends!

 

Additional Titles: Scout Books Trading Post

Dead Bugs, Blow Guns, Sharp Knives, & Snakes:
What More Could A Boy Want?

Click on Underlined Green text to follow a hyperlink.  Let me know if you find a broken link, especially those that reference a hard drive :-/

Click on Small Pictures to Enlarge Them.  
If this enlarged picture won't print on a single page, search your software for a printing option like "Best Fit."  This is the default setting in most browsers.  
If the pictures are missing, send me the URL, and I'll scan them for you.  

To Email me, replace "(at)" below with "@"
Rick(at)Kudu.Net
If you have questions, you must send me the URL!
The URL tells me what page you're talking about.  This URL is sometimes called the "Address" and it is usually found in a little box near the top of your screen.  Most URLs start with the letters "http://"
Did I mention that you must send me the URL?

©2003, The Inquiry Net, www.inquiry.net: In addition to any Copyright still held by the original authors, the Scans, Optical Character Recognition, extensive Editing,  and HTML Coding on this Website are the property of the Webmaster, Rick Seymour.   My work may be used freely by individuals for non-commercial, non-web-based activities, such as Scouting, research, teaching, and personal use so long as this copyright statement is included in the text
The purpose of this Website is to provide access  to hard to find, out-of-print documents.  Much of the content has been edited to be of practical use in today's world and is not intended as historical preservation.   I will be happy to provide scans of specific short passages in the original documents for people involved in academic research.  

The Kudu Net is a backup "mirror" of The Inquiry Net.  When linking to this Website, note that pages that end in "inquiry.net" are updated far more often than the corresponding "kudu.net" versions.

Old School Scouting:
What to Do, and How to Do It!

 

Hit Counter
Since August 24, 2002
+550,762

Last modified: January 31, 2010.