By Dan Beard
Fig. 23.
Winding a Top
Plug in the Ring.
The "plugger" is the top you spin, the "bait" is the top
or tops you try to strike with your "plugger."
A top is "asleep" when it stands perfectly erect and apparently
motionless while spinning. A "gigler" is a top that goes dancing and
hopping about. "A dead top" is one that has ceased to spin; all bait
tops are necessarily dead tops.
Boys use as much care in selecting their pegger or plugger as they do in
choosing their taw or shooter in marbles. Some prefer a rather long spindle top,
others a short, heavy boxwood plugger. All tops should have screw pegs, for
these are rarely driven up through the top so as to split them. Besides, the
screw top is not so apt to drop out as the common ringed peg.
Get a Good String.
As a rule I think, the string sold for top string in New York is too light.
A
cord half as thick again gives better results.
Select for a string a rather heavy cotton cord, about a yard long. At one end
fasten a wooden button mould, or, better still, an old bone button. About an
inch and a half from the other end tie a hard knot in the string and allow the
end to fray out below the knot (see Figure 23). Wet the end of the string and
plaster it diagonally up the side of the top. Then wind tightly until the string
covers the bottom nearly to the top of the top, leaving enough string to wrap
around the hand. Slip the string between the first and second fingers, so that
the button fits on the outside of the hand; then wind the stack around the hand
until the top fits tightly, with the big end grasped by the first finger bending
over it. The peg should rest on the outside of the thumb between the first and
second joints.
To spin the top, raise your hand above and back of your head (see second boy,
Fig. 15); bring it down forcibly and throw the top six or eight feet in front of
you (see third boy, Fig. 15). Don't jerk back. If you have made a proper throw
the top will spin "for all it is worth."
Now for the game: Mark out a bull ring about six feet in diameter and in the
center mark a smaller ring about a foot in diameter. Put as many tops in the
center as there are players, and toss up for first shot or decide your turns in
any manner you may agree upon. Many boys play without turns, each spinning his
top as soon as he can wind it.
The first player winds up his plugger with care and grasps it firmly in his
hand, then with his left toe on the outside ring he tries to hit the tops in the
center. It he misses and fails to spin, or if he strikes outside of the center
circle, he must put another top in the middle and await his next Turn. If he
strikes the tops with the big end of his plugger it counts a miss, and all he
knocks out must be replaced; but if the peg of his plugger strikes a top and
sends it out of the little center ring he pockets the bait top and spins or
plugs again.
If his plugger strikes in the small ring and spins there, and by, knocking
against the tops knocks them out, it is called a hit--he wins the tops knocked
out and has another turn. A good player will sometimes spin his plugger in the
small ring and fail to knock out any tops. In this case the player must allow
his top to stop spinning before he touches it, and if, when it tires out, or
"dies," as the boys call it, it fails to roll out of the ring, he must
place another top in the center.
A Great Honor.
Good players will often split one of the tops in the middle ring by the force
and accuracy with which their plugger's peg strikes the "bait." This
is considered a great honor, but, of course, it ruins the bait top.
You cannot play Plug in the Ring until you learn to hold and throw a top as
described above. The baby manner of spinning by jerking back the string is never
accurate and has not enough force to split a pea. Neither must you hold your top
like a girl, with the greater part under the forefinger and the peg sticking
into the ball of the thumb.
I have frequently seen this game played "for keeps," but the bait
was composed of toothless, battered wrecks of tops that had no other value than
as trophies of victory. The proper game is to use the bait you win as marks or
scores, and after the game is finished return them to their proper owners.
The
object of the game is not to win tops, but to derive pleasure from a test of
skill.
OHB