Bowline Pull Over
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PreparationBefore starting this rough individual strength test, be sure that each Scout can tie a bowline around an opponent's waist. Allow Patrols time to practice. When all are ready, line up Patrols facing each other on opposite sides of a line drawn upon the floor or ground. Provide each player with a piece of rope and have him pass it around the waist of his opponent directly opposite him. The GameAt the starting signal, each Scout ties a bowline around his opponent, and upon completion, starts pulling him across the line. The one who completes his knot first usually wins. The Patrol wins which has most Scouts on its side of the line when time is called. One or more rounds, usually two out of three, constitutes a game. After the first round, allow time for practice on the bowline if Scouts seem to need it. Though it is undesirable to disqualify Scouts, it must be done if they fail to observe two rules:
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Last modified: October 15, 2016.